Why just the other day, a month ago, I noted my own problems
with 3-D display technologies and thought that they are doomed (link).
That case involved a smartphone to be launched with 3-D images on its screen.
Today I read (NYT, “ESPN Drops 3D
Channel”) that a 3-D TV venture, ESPN’s, will be headed for techno Walhalla
because the public doesn’t want to bother. Confirms what I’ve been seeing and
experiencing literally from my late teens, thus for nearly sixty years: people
are perfectly satisfied watching entertainment in a two-dimensional
projection. Ordinary images provide the human eye sufficient information so
that the three-dimensional reality behind them can be easily discerned. Will
that stop our innovators from trying again and again and again? Probably not.
Showing posts with label 3-D. Show all posts
Showing posts with label 3-D. Show all posts
Monday, June 17, 2013
Friday, May 10, 2013
In the 3-D Cul de Sac
A story in the Wall Street Journal informs me this morning that Amazon is developing a smartphone that will produce 3-D images on its screen. How will that look? Here from the story:
Using retina-tracking technology, images on the smartphone would seem to float above the screen like a hologram and appear three-dimensional at all angles.
Reminded me of my handful of experiences with 3-D attempts in the entertainment field going back into the 1950s. Each of these, from my perspective, was a total failure—introduced with a lot of hoopla but never taking hold. These foolish wastes of developmental money keep recurring at right regular intervals, but never bearing fruit.
On the same 2-D page where this story is, Aflac has an ad depicting, wouldn’t you know it, the Aflac duck. It looks perfectly three-dimensional to me, achieved by color shadings and a realistic perspective. What would I do if Aflac ducks were rising from my newspaper and seemingly floating in the air. Would shivers pass over my skin? Amazon, Amazon! Please! Don’t try so hard to amazon me.
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